The following is a brief step-by-step instruction for getting started: 1. In the Axis Neuron software select (double click) to load the.RAW motion file you wish to bring into DAZ. Next do a File Export, choose output file type as Biovision *.bvh format, then choose the file name and directory for the saved file. The only way to get a good motion data from MMD to DS is converting MMD motion into fbx file in Unity3D, then convert the fbx file into BVH for DS in iClone Exchange. Yes, iClone is an animation tool, but not for game development, more like for film directors or personal hobbies.
Great News from Truebones!
Over 2,000 FREE BVH MOTIONS for Poser, Daz 3D, and SecondLife.
Click here to Download the resampled and retargeted CMU BVH files.
http://freemocap.com/CMU_EcstasyMotion_BVH.zip
NEW CMU Ecstasy Motion BVH release v1.0,
last update June 27, 2012 by Chris Calef, BrokeAssGames LLC
Created using Ecstasy Motion.
These anims are a modification of the full set of 2600 motion capture
files initally released by Carnegie Mellon University, and since modified
by several people, ending with the Daz-friendly, hip-corrected set of files
This release further modifies the 2010 Hahne BVHs in the following ways:
1) Anims are resampled at 30 fps instead of the original 120 fps.
2) All unused node data has been dropped (fingers, eyes, buttocks).
3) All rotation data (in degrees) is expressed to only two decimal places rather than eight.
4) All anims have also been released as Torque DSQ files, using the Advanced Character Kit (Daz/Poser-friendly) skeleton by BrokeAss Games, LLC. (CMU_EcstasyMotion_DSQ.zip)
Taken together, these changes reduce the overall size of the library,
when unzipped, from 5.12 gigabytes down to 380 megs, and the lack of the finger and other unused node data may make import into certain applications go more smoothly.
We wish to express our sincere gratitude to the original Carnegie Mellon Universityfor releasing this data, and all the other individuals who have helped make it more usable by the average animator.
This conversion was created using Ecstasy Motion, an indie-friendly motion capture,physics and AI-driven animation engine available from BrokeAss Games, LLC.
http://www.truebones.com
Thanks and Cheers
NAME: Fujiko Mine BUST: ?? WAIST: ?? HIPS: ?? HEIGHT: 5' 3' WEIGHT: ?? BIRTH DATE: 12-04-?? BIRTHPLACE: Kobe, Japan HOBBIES: Swimming, reading.
DAZ Studio • Pin-ups • posted on Jul 08, 2018
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Description
DAZ Studio 4.10
Genesis 8 Female
GDN Lynn for Genesis 8 Female by Godin
Bandeau Twist Bikini for Genesis 8 Female(s)
Sandals 4 for Genesis 8 Female(s)
Agrabah NIghts:Private Melody Poses for V4 by CJ-studio
Aslan Court 2(DAZ)
Persian Palace 1,2(DAZ)
Production Credits
Image Comments (17)
You have created a beautiful image, Fujiko-san. I have missed your work all this time.
Pretty Render!You applied a V4-Pose to G8? I suppose you had quite a bit of tweaking to do to get the pose right…-> The right Hand is a bit to much bended i.m.h.o.
Nice work, the gold fabric texture is excellent
belle
Outstanding... She truly gorgeous... Love the sense of movement she has!
mightymysterio () posted at 7:56AM Sun, 08 July 2018
dogpinshadow () posted at 8:22AM Sun, 08 July 2018
LivingPixels () posted at 8:38AM Sun, 08 July 2018
Very nice ! Gorgeous backdrop.
PhthaloBlue () posted at 4:48PM Sun, 08 July 2018
beautiful
Bvh Motion
contedesfees () posted at 7:49PM Sun, 08 July 2018
rhol_figament () posted at 8:30PM Sun, 08 July 2018
Download Poser Bvh Files
Looks like she is having fun, cool setting too...
Poser Bvh Files
Very cute pose and great perspective!!!
Lovely
DigitalOrigami () posted at 1:47PM Tue, 10 July 2018
Very beautiful. Great lighting, and she looks fantastic.
This is magnificent, Fujiko-san! Wow!